ImTech3Ed – Immersive Technologies for Education

ImTech4ED is going to establish various school activities in cooperation with the local and national educational community of each partner. Support from the school community is essential for the outcomes of the project. ImTech4ED are going to support the educational community and in particular school leaders and teachers in terms of documentation, training and mentoring …

ICE

Due to the importance of cultural heritage, more and more products are appearing on the market with the aim of supporting actions related to the Museums of the future. Despite the strong interest, tour apps usually have pre-made and static content, the same for all categories of visitors. Contrary to the usual practices, ICE attempts …

A.T.P.P Innovation

The project “Advanced Product Promotion Tools” for the company AFOI TSATSOULI ABBEEE (Royal) is implemented within the framework of the invitation “Investment Plans for Innovation, Research and Development of Businesses in the Agri-Food Sector” The investment plan concerns the implementation of 4 proposals:  • Development of services for visually impaired consumers  • Mobile application to …

FuseGI

The environmental as well as the health market call for skilled scientific staff that is able to contribute in developing interdisciplinary practical solutions, based on accurate and up-to-date geospatial information. Therefore competence in GeoInformatics (GI), which is an ensemble of technologies and methods that allow the transformation of geospatial information into trustworthy and actionable information, …

SHERPA

SHERPA is a two-year Erasmus+ project with a mission to strengthen the adoption and systematic use of SELFIE across Europe. SELFIE is the European Commission’s free, customisable self-evaluation tool helping schools to better understand their progress on digitally-enabled teaching and learning. SHERPA will provide schools with vitally-needed scaffolding for on-boarding SELFIE and will help them gain …