2019

Tsinakos A,  Clevelant Innes M, Kazanidis I, Hamilton  A.M, Schmidt H (2019). Evaluating the impact of augmenting the material of the “Guide to Blended Learning”, Commonwealth of Learning via the ARTutor platform”, 28th ICDE World Conference on Online Learning, “Transforming Lives and Societies”,  Dublin  2019, https://wcol2019.ie/

Yu S. , Ally M. and Tsinakos A. (2019). Emerging Technologies and Pedagogies in the Curriculum Yu et al (Eds) Book,  Springer (In press 2019)

Tsinakos A., (2019). Digital Book Policies in Greece. Invited  Book Chapter Unesco Anual E-Learning Review 2019 (in press)

Terzopoulos, G., Kazanidis, I., Satratzemi, M., Tsinakos, A. (2019). A comparative study of Augmented Reality platforms for building educational mobile applications. International Conference on Interactive Mobile Communication Technologies and Learning (Best IMCL2019 Short Paper Winner Award)

Petasakis, I., Kontogiannis, S., Gounopoulos, E., Kazanidis, I., & Valsamidis, I. (2019). An empirical evaluation of e-learning usage in the higher education context. International Conference on Innovation, Documentation and Education (INNODOCT 2019), (Best Presentation of the 7th International Conference on Innovation)

George Terzopoulos and Maya Satratzemi. 2019. The Integration of AI Voice Assistants in Education. In WoTEL 2019 – Workshop on TEL – Technology Enhanced Learning held in conjunction with the 9th Balkan Conference in Informatics – BCI 2019, Sofiia, Bulgary, Bulgaria, 26- 28 September 2019, to appear.

George Terzopoulos and Maya Satratzemi. 2019. Educational Mobile Applications on Computational Thinking and Programming for Children under 8 Years Old. In IMCL2019 International Conference on Interactive Mobile Communication, Technologies and Learning, Thessaloniki, Greece , 31 October – 1 November 2019, to appear.

Καλπακτσή Α., Καζανίδης, I.,Τσινάκος, Α. (2019). Προτεινόμενο πλαίσιο για την σχεδίαση και ανάπτυξη εκπαιδευτικών διαδραστικών βίντεο εμβύθισης 360ο. 5ο Διεθνές Συνέδριο για την Προώθηση της Εκπαιδευτικής Καινοτομίας.

Καζανίδης, Ι., Παναγιωτοπούλου, Κ., Παλαιγεωργίου, Γ., & Τσινάκος Α. (2019). Το Σπίτι των Καταστροφών: Μαθαίνοντας για την αντιμετώπιση καταστροφών μέσω φυσικής διεπαφής με τη χρήση του Scratch και του Makey-Makey, 6ο Πανελλήνιο Επιστημονικό Συνέδριο Ένταξη και Χρήση των ΤΠΕ στην Εκπαιδευτική Διαδικασία.

Γιώργος Τερζόπουλος, Στέφανος Γκούμας, Δέσποινα Τσομπανούδη. 2019. Πιλοτική Χρήση Ενός Ψηφιακού Βοηθού στη Διδασκαλία των Αγγλικών. 6ο Φοιτητικό Συνέδριο της Ελληνικής Εταιρείας Επιχειρησιακών Ερευνών, 28 Φεβρουαρίου – 3 Μαρτίου 2019, Ξάνθη, σελ. 105-107.

Γιώργος Τερζόπουλος, Στέφανος Γκούμας. 2019. Οι Ψηφιακοί Βοηθοί και η Τεχνητή Νοημοσύνη στην Εκπαίδευση – 10ο Πανελλήνιο Συνέδριο των Εκπαιδευτικών για τις TΠΕ «Αξιοποίηση των Τεχνολογιών της Πληροφορίας και της Επικοινωνίας στη Διδακτική Πράξη», Ρόδος, 12-14 Απριλίου 2019

Γιώργος Τερζόπουλος, Δέσποινα Τσομπανούδη, Μάγια Σατρατζέμη. 2019. Εφαρμογές εκμάθησης του προγραμματισμού μέσω Κινητών Συσκευών – 10ο Πανελλήνιο Συνέδριο των Εκπαιδευτικών για τις TΠΕ «Αξιοποίηση των Τεχνολογιών της Πληροφορίας και της Επικοινωνίας στη Διδακτική Πράξη», Ρόδος, 12-14 Απριλίου 2019

Kazanidis, I., Pellas, N., Fotaris, P., & Tsinakos, A. (2019). Can the flipped classroom model improve students’ academic performance and training satisfaction in Higher Education instructional media design courses?British Journal of Educational Technology50(4), 2014-2027.

Kazanidis, I., & Pellas, N. (2019). Developing and Assessing Augmented Reality Applications for Mathematics with Trainee Instructional Media Designers: An Exploratory Study on User ExperienceJournal of Universal Computer Science25(5), 489-514.

Kazanidis I., Sotiriadis G., Lytridis C., Tsinakos, A. (2019). Using augmented reality application for children education in natural disasters. Novel approaches in Risk, Crisis and Disaster Management (Under publication)

Moussiades, L., Kazanidis, I., & Iliopoulou, A. (2019). A framework for the development of educational video: An empirical approachInnovations in Education and Teaching International56(2), 217-228.

Palaigeorgiou G., Papadopoulou A., Kazanidis I. (2019) Interactive Video for Learning: A Review of Interaction Types, Commercial Platforms, and Design Guidelines. In: Tsitouridou M., A. Diniz J., Mikropoulos T. (eds) Technology and Innovation in Learning, Teaching and Education. TECH-EDU 2018. Communications in Computer and Information Science, vol 993. Springer, Cham

Kazanidis I., Valsamidis S., Kontogiannis S., Gounopoulos E. (2019) Assessing the Usage of Ubiquitous Learning. In: Tsitouridou M., A. Diniz J., Mikropoulos T. (eds) Technology and Innovation in Learning, Teaching and Education. TECH-EDU 2018. Communications in Computer and Information Science, vol 993. Springer, Cham

2018

Kazanidis, I., Palaigeorgiou, G., Chintiadis, P., & Tsinakos, A. (2018). Α Pilot Evaluation of a Virtual Reality Educational Game for History Learning. In ECEL 2018 17th European Conference on e-Learning (p. 245). Academic Conferences and publishing limited.

Kazanidis, I., Palaigeorgiou, G., & Bazinas, C. (2018). Dynamic interactive number lines for fraction learning in a mixed reality environment. In 2018 South-Eastern European Design Automation, Computer Engineering, Computer Networks and Society Media Conference (SEEDA_CECNSM) (pp. 1-5). IEEE.

Pellas, N., Fotaris, P., Kazanidis, I., & Wells, D. (2018). Augmenting the learning experience in primary and secondary school education: a systematic review of recent trends in augmented reality game-based learningVirtual Reality, 1-18.

Kazanidis, I., Palaigeorgiou, G., Papadopoulou, Α., & Tsinakos, A. (2018). Augmented Interactive Video: Enhancing Video Interactivity for the School ClassroomJournal of Engineering Science & Technology Review11(2).

Lytridis C., Tsinakos A., Kazanidis I. (2018). ARTutor-An Augmented Reality Platform for Interactive Distance LearningEducation Sciences.; 8(1):6.

Lytridis, C., & Tsinakos, A. (2018). Evaluation of the ARTutor augmented reality educational platform in tertiary education. Smart Learning Environments, 5(1), 6. http://doi.org/10.1186/s40561-018-0058-x

Tessolin A. and Tsinakos A, (2018). Opening Real Doors: Strategies for Using Mobile Augmented Reality to Create Inclusive Distance Education for Learners with Different-Abilities , Book Chapter: Mobile and Ubiquitous Learning – An International Handbook”, Yu et al (Eds) , ISBN 978-981-10-6143-1, p. 59-80, Springer 2018

Tsinakos A (2018) Eds. Challenges and Future Trends of Distance Learning . Special Issue, Journal of Educational Science. ISSN 2227-7102, 2018,

Vasiliadou T., Papadopoulou E., Tsinakos A. (2018). A Proposed Blended Educational Framework for Administration of Enterprises in Nowadays’ Greek Financial Crisis . Proceedings of the 3rd World Conference of Blended Learning, Blended Learning in the Age of Social Change and Innovation, A. Palalas, H. Norman & P. Pawluk (Eds.) , ISBN: 978-618-82543-3-6, p 68-75, Warsaw, April 2018

Nteliopoulou S., Kratidis V and Tsinakos A. (2018) Assessing the Value of Virtual Worlds for Distance Education Students through Collaborative Role-playing activities – An explanatory case study. Proceedings of the 3rd World Conference of Blended Learning, Blended Learning in the Age of Social Change and Innovation, A. Palalas, H. Norman & P. Pawluk (Eds.) ISBN: 978-618-82543-3-6, p 109-116, Warsaw, April 2018

Kazanidis, I., Pellas, N., Fotaris, P. & Tsinakos, A. (2018). Facebook and Moodle integration into instructional media design courses: A comparative analysis of students’ learning experiences using the Community of Inquiry (CoI) model.. International Journal of Human-Computer Interaction (Taylor & Francis),09 May 2018.

 

2017

 

Lytridis C. and Tsinakos A., (2017). mLearn: A Mobile Learning Platform, Journal of Engineering Science and Technology Review, Volume 10, Issue 4, pp. 81-86, ISSN:1791-2377

Kazanidis I., Tsinakos A., Lytridis, C. (2017). Teaching programming using Augmented Reality and collaborative game based learning. International Conference on Interactive Mobile Communication, Technologies and Learning. IMCL2017, Thessaloniki, Greece

Chintiadis, P., Kazanidis I., & Tsinakos A.(2017). Trials of the Acropolis: Teaching Greek mythology using Virtual Reality and game based learning. International Conference on Interactive Mobile Communication, Technologies and Learning. IMCL2017, Thessaloniki, Greece

Καζανίδης Ι. & Μωυσιάδης Ε. (2017). Η χρήση του Συνεργατικού Προγραμματισμού στη διδασκαλία του Αντικειμενοστραφή Προγραμματισμού. 3ο Διεθνές Συνέδριο για την Προώθηση της Εκπαιδευτικής Καινοτομίας, Λάρισα, 13 -15 Οκτωβρίου 2017.

Fotaris, P., Pellas, P., Kazanidis, I. & Smith P. (2017). A systematic review of Augmented Reality game-based applications in primary education. In Proc. of the 11th European Conference on Game-Based Learning (ECGBL 2017). Graz, Austria, 5-6 October, 2017. (pp. 181-190)

Stefanidis O., Tsinakos A, Karamanoli P. (2017). Blended Learning Theory and Practice, Development of a Collaborative Game for Enhancing the Educational Process in Classroom, Proceedings of the 2nd World Conference on Blended Learning , IABL2017, ISBN: 978-618-82543-2-9, Toronto, Canada, April 26 -28, 2017, pp 52-60

Panagiotopoulou K., Kazanidis I., Tsinakos A. (2017). Creating a physical interface for children’s disaster management, using Scratch and Makey-Makey: The emergency case Proceedings of the 5th Panhellenic Conference on “Integration and Use of ICT in the Educational Process”, Higher School of Pedagogical and Technological Education, 21-23 April 2017 (in Greek)

Evangelidou, F. (2017). Kavala’s 6th graders towards mastering mathematics: A blended learning proposal at disabled students’ side. In A. Palalas, & P. Pawluk (Eds.), Proceedings of the 2nd International Association for Blended Learning Conference (IABL) 2017 (pp. 79-84). Toronto, Canada.

Ευαγγελίδου, Φ., & Χρυσοχόου, Χ. (2017). Παιδαγωγικές διαστάσεις της εξ αποστάσεως εκπαίδευσης. Πρακτικά του συνεδρίου «Η Εκπαίδευση στην Εποχή των Τ.Π.Ε.», 1-2 Απριλίου, 2017 (pp. 2066-2074). Αθήνα, Ελλάδα. ISBN: 978-618-82301-2-5.

2016

Palaigeorgiou G., Kazanidis, I. (2016). Wikis as a mediation platform for developing learning communities: the WEKI framework. In Proc. Of the 9th International Workshop on Social and Personal Computing for Web-Supported Learning Communities (SPeL 2011), 26-29 October 2016, Rome, Italy

Lytridis C., Kazanidis I. and Tsinakos A. (2016), The Open Courses Project at the Eastern Macedonia and Thrace Institute of Technology,   Chapter 50,  State-of-the-Art and Future Directions of Smart Learning, Lecture Notes in Educational Technology, Yanyan Li, Maiga Chang, Milos Kravcik, Elvira Popescu, Ronghuai Huang, Kinshuk, Nian-Shing Chen, ISSN 2196-4971,  ISBN 978-981-287-868-7 , DOI 10.1007/978-981-287-868-7_50, Springer,  pp. 415-421.

Karamanoli, P. and Tsinakos, A. (2016). A mobile augmented reality application for primary school’s history, IOSR Journal of Research & Method in Education (IOSR-JRME), e-ISSN: 2320–7388,p-ISSN: 2320–737X,  Volume 6, Issue 6 Ver. III (Nov. – Dec. 2016), pp, 56-65

Pellas, N., Kazanidis, I., Konstantinou, N. & Georgiou G. (2016). Exploring the educational potential of three-dimensional multi-user virtual worlds for STEM education: A mixed-method systematic literature review. Education and Information Technologies (Springer Publications). DOI: 10.1007/s10639-016-9537-2

Ευαγγελίδου, Φ., & Χρυσοχόου, Χ. (2016). Εξ αποστάσεως εκπαίδευση: Σκιαγραφώντας το θεωρητικό πλαίσιο της σύγχρονης μεθόδου διδασκαλίας. Πρακτικά του συνεδρίου «Η Εκπαίδευση στην Εποχή των Τ.Π.Ε.», 5-6 Νοεμβρίου, 2016 (pp. 670-678). Αθήνα, Ελλάδα. ISBN: 978-618-82301-1-8.

Karamanoli P and Tsinakos A. (2016).Augmented Reality and Dyslexia: A New Approach in Teaching Students , Proceedings of IABL 2016: Blended Learning for the 21st Century Learner, Kavala, Greece, ISBN:978-618-82543-0-5, pp. 102 -110, April22-24, IABL 2016

Lytridis C. and Tsinakos A. (2016). Blended Learning in a Continuing Education Short Course at EMATTECH , Proceedings of IABL 2016: Blended Learning for the 21st Century Learner, Kavala, Greece, ISBN:978-618-82543-0-5, pp. 117 -110, April22-24, IABL 2016

Moussiades, L., Kazanidis, I. and Iliopoulou A. (2016). Developing Effective Educational Videos for Blended Learning. 1st International Association for Blended Learning Conference (IABL2016), Kavala, Greece.

Mpakali, I., Lytridis, C. and Pogaridis, D., (2016). Dissemination of Educational Robotics in the Schools of the Eastern Macedonia and Thrace Region of Greece, 1st International Association for Blended Learning Conference (IABL2016), Kavala, Greece.

Evangelidou, F., & Argyris, G. (2016). Blending in Classics: Ancient Greek in Greek secondary education. In A. Palalas, H. Norman, & P. Pawluk (Eds.), Proceedings of the 1st International Association for Blended Learning Conference (IABL) 2016 (pp. 126-129), Kavala, Greece.

2015

Valsamidis, S. Kazanidis, I., Petasakis, I., & Kontogiannis, S. (2015). An adaptive prototype system for ubiquitous learning in agriculture. Int. J. of Sustainable Agricultural Management and Informatics 2015, 1(4), 317 – 332. DOI: 10.1504/IJSAMI.2015.075029

Petasakis I., Theodosiou T., Kazanidis, I., Valsamidis, S. (2015). Multicriteria analysis of e-learning courses, International Journal of Data Analysis Techniques and Strategies.7 (2), 203-215. DOI: 10.1504/IJDATS.2015.068751

Lytridis C., Kazanidis I. and Tsinakos A. (2015), The Open Courses Project at the Eastern Macedonia and Thrace Institute of Technology . In Li, Y., Chang, M., Kravcik, M., Popescu, E., Huang, R., Kinshuk, & Chen, N. (Eds.). State-of-the-Art and Future Directions of Smart Learning, Part of the series Lecture Notes in Educational Technology (pp. 415—421), Springer, Heidelberg. DOI: 10.1007/978-981-287-868-7_50.

Kazanidis I., Lytridis C. and Tsinakos A. (2015). Two fold evaluation of academic open courses in STEM education “The case of TEI EMT” , World Engineering Education Forum WEEF 2015, Florence,Italy 20-24 September 2015

Karamanoli P. and Tsinakos A. (2015), Use of Augmented Reality in terms of creativity in School learning, Workshop of Making as a Pathway to Foster Joyful Engagement and Creativity in Learning (Make2Learn), in conjunction with the14th International Conference on Entertainment Computing (ICEC 2015), pg 45-53, Trondheim, Norway, 29 September 2015.

2014

Yongwu Miao, Mohamed Ally, Mohammed Samaka and Avgoustos A. Tsinakos (2014) Towards Pedagogy-driven Learning Design: A Case Study of Problem-Based Learning Designs Advances in Web-Based Learning ICWL 2014, Lecture Notes in Computer Science Volume 8613, pp 179-189, 2014, Springer ISBN 978-3-319-09635-3.

Kazanidis, I., Theodosiou, T.,  Petasakis, I., Valsamidis, S. (2014) Online courses assessment through measuring and archetyping of usage data, Interactive Learning Environments.  DOI:10.1080/10494820.2014.881390.

Pellas N., Kazanidis, I. (2014). Online and hybrid university-level courses with the utilization of Second Life: Investigating the factors that predict student choice in Second Life supported online and hybrid university-level courses, Computers in Human Behavior, 40(2), 31-43 DOI: 10.1016/j.chb.2014.07.047 .

Pellas N., Kazanidis, I. (2014). Engaging students in blended and online collaborative courses at university level through Second Life: Comparative perspectives and instructional affordances. New Review in Hypermedia and Multimedia, 20(2), 123-144. DOI: 10.1080/13614568.2013.856958.

Pellas N., Kazanidis, I. (2014). The impact of computer self-efficacy, situational interest and academic self-concept in virtual communities of inquiry during the distance learning procedure through Second Life. World Wide Web. 17(4), 695-722. DOI: 10.1007/s11280-013-0266-9

Kazanidis, I., Valsamidis, S., Kontogiannis S. & Karakos, A. (2014) , Courseware Evaluation Through Content, Usage and Marking Assessment. In C. Karagiannidis, P. Politis & I. Karasavvidis (Eds.).  Research on e-Learning and ICT in Education. (pp. 149-161), Springer

Lytridis C. and Tsinakos A. (2014), Using a commercial application as a Mobile Learning Platform mLearn2014, 13th World Conference on Mobile and Contextual LearningNov. 3 – 5, Kadir-Has University, Konstantinoupoli, Turkey.

2013

Pellas N., Kazanidis, I. (2013). On the value of Second Life for students’ engagement in hybrid and online university-level courses: A comparative study. Education and Information Technologies, 20 (3), 445-466. DOI: 10.1007/s10639-013-9294-4

Pellas, N. & Kazanidis, I. (2013). Harnessing and evaluating Open Sim for the implementation of an inquiry-based collaborative learning (IC[B]L) script in Computer Science: Preliminary findings from a case study in Higher Education. International Journal of Virtual Communities and Social Networking (IJVCSN), 5(4), 1-24.

Pellas, N. & Kazanidis, I. (2013). A Qualitative Research Approach for the Investigation and Evaluation of Adult Users’ Participation Factors through Collaborative E-Learning Activities in the Virtual World of “Second Life”. In V. Wang (Ed.), Handbook of Research on Teaching and Learning in K-20 Education (pp. 475-500). Hershey, PA: Information Science Reference. doi:10.4018/978-1-4666-4249-2.ch028.

Pellas, N., & Kazanidis, I. (2013). E-Learning Quality through Second Life: Exploiting, Investigating, and Evaluating the Efficiency Parameters of Collaborative Activities in Higher Education. In V. Bryan, & V. Wang (Eds.), Technology Use and Research Approaches for Community Education and Professional Development (pp. 250-273). Hershey, PA: Information Science Reference. doi:10.4018/978-1-4666-2955-4.ch015

Kazanidis, I., Satratzemi, M. (2013). A framework for automatic construction of reusable adaptive courses: the case of ProPer SAT 2.0, In A. Pena-Ayala (Ed.). Smart Innovation, Systems and Technologies, Special Issue “Intelligent and Adaptive Educational-Learning Systems: Achievements and Trends”. 17, (pp.213-238). DOI: 10.1007/978-3-642-30171-1_9